Dying Will
Simple top-down survival shooter, made under 4 days for Jame Gam #42.
The theme was "Decay" and the special object was "Wand".
Attribution
Models from kenney.nl
Sound effects from kenney.nl and Pixabay (provided by Pixabay, floraphonic, Lesiakower)
Music from incompetech
"Ethernight Club" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
"One Sly Move" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Status | Released |
Platforms | HTML5 |
Author | AmiableVegetable |
Genre | Action |
Made with | Godot |
Tags | 3D, Singleplayer |
Comments
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Hey there,
After playing your game I came to this conclusion:
1. Love the level design.
2. Like the Idea and execution
3. I don't see a difference between primary and secondary attack
Overall I like the game and would love to see more!
Much love, Yussuf Kobilov
Thank you! About the primary and secondary attack - the wand's primary and secondary attacks do the exact same thing. The rest of the weapons, however, do have slightly different primary attacks (like the secondary attacks on the swords are slower, but do twice the damage, and the secondary attacks of the guns are melee)
Thank you for clarification!
Cool game
Thank you!